Niklas Malmqvist on Clubhouse

Updated: Oct 9, 2023
Niklas Malmqvist Clubhouse
21 Followers
29 Following
Mar 3, 2021 Registered
@nik.malmqvist Username

Bio

Art guy

Have been working professionally with video game art since ~1988 starting with doing a buttload of games on the Atari and Amiga computers. Have kept going on other platforms since then and in various game companies.

Also did extra stuff such as animated shorts/animated documentaries/commercials etc.
Curiosity; Worked on my first mobile game in 2000, long before smartphones and color screens. Binary pixelling ftw!

I do basically anything and everything from the first concept to the final rendered end result. Whatever is needed to move the project forward.

Also designed toys and miscellaneous product design. As well as medical illustrations. I like science and worked extra for about a decade to illustrate injuries and orthopedic surgical methods at Uppsala University in Sweden. That anatomy stuff helped me a lot as a rigger, skinner and animator.
I recommend all animators to sit through a few dissections. 😂

More recently; the ‘father’ of the art direction of all King’s games and something of a ‘global art director’ thereafter (Candy Crush, Bubble Witch, Farm Heroes and all those games). Responsible for the well being and output of all 170+ artists and tech artists in all the King studios there at the time.
Left in 2015 to join the Snowprint Studios founding team where I still do what needs to be done when it comes to art direction, art production, design and management and bla bla bla.

http://linkedin.com/in/malmqvist

Invited by: James Crowson

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October 09, 2023 21 0 0.0%
May 03, 2022 21 +1 +5.0%
November 12, 2021 20 -1 -4.8%

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